STEM Fun : non-categorized

Lemelson-MIT InvenTeams™

Scratch
This is a grants initiative sponsored by the Lemelson-MIT Program for teams of high school students, STEM teachers, and mentors. The program is funded by the Lemelson Foundation and administered by MIT’s School of Engineering. InvenTeams are able to self-define a challenge and pursue the development of an invention to solve a real-world problem they have defined. Grant amounts are up to $ 10,000.

Lemelson-MIT InvenTeams™ Website

The Lemelson Foundation works to drive innovation and invention across a broad spectrum of activities, including the high school activity listed above. You can learn more about Lemelson Foundation activities here.The Lemelson Foundation works to drive innovation and invention across a broad spectrum of activities, including the high school activity listed above. You can learn more about Lemelson Foundation activities here.

About the Lemelson Foundation

The Lemelson Foundation

About prizes to inventors each year

About the Lemelson Center at the Smithsonian

The Inventors Handbook


NASA Mars Scientific Laboratory

To get gamers engaged with the Curiosity's travels, NASA teamed up with Microsoft to create the Mars Rover Landing game, available for download free via XBox Live. With this application, you can use a Kinect controller to simulate the entry, descent and landing of the Curiosity Mars rover in (almost) the same manner that the actual rover will land on August 6, 2012 (August 5 on the west coast). You can now display a virtual Curiosity rover on your iPad or iPhone. NASA has developed the "Spacecraft 3D" application, which enables you to display an augmented reality model of the Curiosity rover augmented reality model of the Curiosity rover in real space. For information on how to download the Spacecraft 3D app visit here Spacecraft 3D app


NASA Zero Robotics

Zero Robotics - The world's first robotics competition in space!


FIRST®   
Accomplished inventor Dean Kamen founded FIRST®(For Inspiration and Recognition of Science and Technology) in 1989 to inspire an appreciation of science and technology in young people. Based in Manchester, N.H., FIRST designs accessible, innovative programs to build self-confidence, knowledge, and life skills while motivating young people to pursue opportunities in science, technology, and engineering. With support from over 200 of the Fortune 500 companies and more than $20 million in college scholarships, the not-for-profit organization hosts the FIRST® Robotics Competition (FRC® ) for students in Grades 9-12; FIRST® Tech Challenge (FTC® ) for Grades 7-12; FIRST® LEGO® League (FLL® ) for Grades 4-8; and JuniorFIRST® LEGO® League (Jr.FLL®) for Grades K-3. Gracious Professionalism® is a way of doing things that encourages high-quality work, emphasizes the value of others, and respects individuals and the community. To learn more about FIRST, go to www.usfirst.org.


VEX Robotics Competition
The VEX Robotics Design System was developed and engineered with co-curricular and extracurricular robotics competitions specifically in mind. VEX equipment owners have a rapidly expanding selection of opportunities to experience the fun, motivation and excitement of competition. Some robotics competitions feature the VEX System exclusively while others have made select VEX components legal for participation. While the goals and resource requirements of these programs vary, they each leverage the affordability, reliability, flexibility and safety of the VEX System and components. VEX Robotics


Best
Take plywood and a box filled with items such as PVC pipe, screws and other hardware, an irrigation valve cover, piano wire, aluminum paint grid, a bicycle inner tube, a BRAIN (BEST Robotics Advanced Instruction Node programmable platform), and something called a micro-energy chain system and try, within six weeks, to design and build a functioning machine that can perform certain, specific tasks in three minutes. What do you get?

You get BEST, a middle and high school robotics competition whose mission is to engage and excite students about engineering, science, and technology as well as inspire them to pursue careers in these fields.

Through participation in our project-based STEM program, students learn to analyze
and solve problems utilizing the Engineering Design Process, which
helps them develop technological literacy skills. It is these skills that industry seeks
in its workforce. BEST Robotics


MATE

MATE Underwater Robotics CompetitionThe MATE Center uses underwater robots – also known as remotely operated vehicles or ROVs – to teach science, technology, engineering, and math (STEM) and prepare students for technical careers.


NURC

National Underwater Robotics Challenge is an underwater robotics competition with divisions for elementary, middle and high school as well as university level students. NURC is primarily in the Arizona area, however teams from any location are welcome.


BotBall

BotBall is an educational robotics program that focuses on engaging middle and high school aged students in team-oriented robotics competitions. Thousands of children and young adults participate in the Botball program. It has been active since 1998 and features a robotics curriculum which focuses on designing, building and programming a pair of autonomous robots. Teams use a standardized kit of materials, document the process and then compete in a tournament in which the challenges change annually.


Other Competitions

Intel Science Talent Search

Intel K-12 STEM Education

Grand Challenges for Engineering - National Academies

National Academy of Engineering - Grand Challenge

Project Lead the Way

Toshiba Exploravision

Siemens We Can Change the World Challenge

Real World Design Challenge

National School Inventors Challenge | Popular Science

What can you build with your FIRST Kit of Parts Challenge

FIRST Future Innovators Award

FIRST LEGO League Innovation Award

Avnet Tech Gamesode.org

Junior Engineering Technical Society

Destination Imagination

TETRIX® Robotics product website